The ArcadeBikeControllerPro.cs
is a script designed to control the behavior and physics of a bike in Unity. It includes detailed configurations for input handling, bike geometry, suspension, audio, and various other aspects necessary for creating an arcade-style bike simulation.
This section focuses on the public variables in the ArcadeBikeControllerPro.cs
script that are hidden in the inspector. These variables are essential for the internal functioning of the script and are often used to communicate the bike's state and intermediate calculations during runtime.
By understanding these public hidden variables, you can effectively customize and extend the functionality of the ArcadeBikeControllerPro.cs
to achieve the desired behavior and effects in your bike game.