Overview

The ArcadeBikeControllerPro.cs is a script designed to control the behavior and physics of a bike in Unity. It includes detailed configurations for input handling, bike geometry, suspension, audio, and various other aspects necessary for creating an arcade-style bike simulation.

Public Variables

Bike References

Bike Geometry

Bike Suspension

Bike Settings

Bike Curves

Bike Audio

Gear Settings

Bike Events


Public Hidden Variables

Overview

This section focuses on the public variables in the ArcadeBikeControllerPro.cs script that are hidden in the inspector. These variables are essential for the internal functioning of the script and are often used to communicate the bike's state and intermediate calculations during runtime.

Most useful variables

Maybe useful variables

Not that useful variables

By understanding these public hidden variables, you can effectively customize and extend the functionality of the ArcadeBikeControllerPro.cs to achieve the desired behavior and effects in your bike game.